FABIO CONTE
MICHAEL FLORENCE
The brand wants to convey the importance of the role of the CEO in a Company.
A successful CEO would be a charismatic person, graduated in a prestigious University, with a great strategic Vision, accompanied by a process that inevitably leads to the top, with the ability to make optimal decisions when under pressure.
OTHER BRANDS
INSPIRED TO "THE PROJECT ORIGIN"
COLEMAN
The brand wants to convey the importance of the role of Lawyer.
The lawyer is a professional expert in law who provides assistance in favor of a party in the trial, acting as a consultant and legal representative, both judicial and extra-judicial, on behalf of his client.
LAMBERT
The brand wants to convey the importance of security vigilance.
A Private security vigilance with its men and its services, can play an important role in guaranteeing urban security, integrating the great work carried out by the forces of public order.
“Nel temperamento americano c’è una qualità, chiamata resiliency, che abbraccia i concetti di elasticità, di rimbalzo, di risorsa e di buon umore. Una ragazza perde il patrimonio, senza stare a commisurarsi si metterà a lavare i piatti e a fabbricare cappelli. Uno studente non si sentirà svilito lavorando qualche ora in un garage o un un caffè. Ho visto l’America alla fine della presidenza Hoover, in una delle ore più tragiche della sua storia, quando tutte le banche avevano chiuso e battenti e la vita economica era ferma. L’angoscia stringeva i cuori, ma l’allegria e la fiducia splendevano nei volti di tutti. Ad ascoltare le frasi che si scambiavano si sarebbe detto che era tutto un enorme scherzo. E se qualche finanziare si gettava dalla finestra, non posso impedirmi di credere che lo facesse nella ingannevole speranza di rimbalzare” – Paul Claudel.
Il libro vuole descrivere il concetto di resilienza, un concetto che indica la capacità di far fronte in maniera positiva ad eventi ardui, di riorganizzare positivamente la propria vita dinanzi alle difficoltà, di ricostruirsi restando sensibili alle opportunità positive che la vita offre, senza alienare la propria identità. La storia narra di un ragazzo che si ritroverà a gestire una realtà che non poteva aspettarsi o prevedere, grazie alla resilienza che ha dimostrato in diverse situazioni, complesse ed ostiche, di vita.
SYNERGY AS A SOLUTION
A Modular System you won't stop appreciating
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ENTERTAINMENT
HELP US TO HELP YOU
In sociology it is an activity or event whose purpose is to capture the interest of a spectator or an audience, or, in a broader sense, any activity that can arouse curiosity or amusement in those who practice it.
OVERVIEW
HUMOR - The key to understanding Humor is being able not to take yourself too seriously. Always point out your flaws.
Highlighting your failures to appear more humble, down to earth, and approachable towards others. Humor there is no room for one's ego.
Awkward encounters, awkwardness, and awkward situations are well-established material for self-deprecation.
What types of events need Entertainment
1. Corporate and team building events
2. Birthdays, weddings and family reunions
3. Conferences and exhibitions
Entertainment can prove to be a very useful tool for corporate events. Whether they're to encourage team building or impress potential clients, entertainers are a great way to break the ice.
While these types of events are guest-centric, having some entertainment can certainly help liven up the evening.
These events are a great opportunity for industry professionals to learn something. But companies can also use entertainment to draw attention to their brand.
List of creative ideas for entertaining:
Performer
Visual effects
Technician
Interactive
THE ENTERTAINMENT TOOL
START WITH FUN
INSPIRATION - “THE GAME THEORY”
The Game theory is a mathematical theory that is used to describe the rational choices that players make when they find themselves in a situation in which they must interact strategically, i.e. when a player can influence the behavior/outcome of another player.
A game can be described in terms of strategies, which players must follow in their moves: the balance is there, none when they manage to unilaterally improve their behavior. To change, we need to act together.
Game Design Intro: is the creative and analytical process of conceiving, designing and structuring a video game or an analog game. Including elements such as game mechanics, rules, setting, characters, objectives and interaction systems, game design aims to create an engaging, fun and balanced gaming experience for players. Game designers collaborate with other professionals such as artists, programmers, and sound designers to turn their ideas into a successful, finished product.
A famous quote by Sid Meier, the game designer of “Civilization Game” says that games are a series of meaningful choices.
“Games are a series of interesting decisions”
Meaningful choices are decisions made by the player that have a real consequence in the game and that affect gameplay, narrative, or both.
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: ESCAPE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
GAMETYPE: ALTERNATE RALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: ESCAPE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
GAMETYPE: ALTERNATE RALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: ESCAPE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
GAMETYPE: ALTERNATE RALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: ESCAPE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: QUIZ GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: ESCAPE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
inspired to “Argo Operation”
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: DUNGEON CRAWLER GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: CORPORATE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: FILM GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: ESCAPE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
GAMETYPE: ALTERNATE REALITY GAME
SERIES: STARFRANK GAMES
EXPANSION: NO
PLOT: CORPORATE GAME
PEGI:11+
PUBBLICATION: 01/11/2024
DEVELOPMENT COMPANY: ENTERTAINMENT GANTT PROGRAM LTD
GAMEPLAY: PC/SMARTPHONE/TABLET
PRODUCER: GENIALLY.COM
GAME DESIGNER: GENIALLY.COM
IN COLLABORATION WITH:
THE TOURNAMENT TOOL “IDEA”
THE TOURNAMENT TOOL - THE TPO PROJECT
Level Up
Level
Up
Level Up
THE TOURNAMENT TOOL - WWX ARENA PROJECT
EXTREME
- CRUSHING CHALLENGER -
THE BUSINESS TOOL “IDEA”
THE BUSINESS TOOL - THE FAIRTRADE INTERNATIONAL PROJECT
2030
2030
2030
"Expos" are observed in terms of the quality of Territorial Marketing Tools, i.e. means capable of promoting the respective territories in the short, medium and long term, attracting public and private investments, attracting tourist flows and strengthening local tourism systems ...
HEXAGON APPROACH
The hexagon shape helps creating different environments for better adaptation.
THE BUSINESS TOOL - BUILDING PROJECT
THE BUSINESS TOOL - FINANCIAL & CROWDFUNDING
WORK IN PROGRESS
THE BUSINESS TOOL - THE CUSTOMER EXPERIENCE
WORK IN PROGRESS